Games on the Block - Whitepaper
  • Intro
  • Mission
  • Design Pillars
  • Tokens
  • Games
    • Okko
      • Lore
      • Cards
      • Tokens
        • Omni Source
        • Divine Energy
      • Combat
        • Basics
        • Cards
          • Stats
          • Abilities
          • Elements
        • Battle Field
          • Environment Effects
          • Position Effects
      • PVE
      • PVP
        • Arena
        • Fonts
      • Trading
      • Card Creator
      • Roadmap
        • MVP
        • Alpha
        • Beta
        • Extra Features
  • FAQ
  • Community
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Design Pillars

  • Players should WANT to play, not HAVE to play.

  • Games should be open source and it’s development transparent.

  • Players should own their assets.

  • Games should be permission-less and verifiably fair.

  • Assume bots/multi-accounts are inevitable.

  • Games should have simple to understand yet deep mechanics

  • Games should be spectator friendly.

  • Everything in-game should be earned through gameplay.

  • Nothing should have a limited supply.

  • Players and developers’ incentives should be aligned.

  • No trickery.

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Last updated 11 months ago